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Update from 1.1:
+ CUSTOM EXPLORATION OPTIONS:
Added various visibility/exploration options
to map editor and custom games.
You can now set all units to only see around them
or Choose to let enemies see eachother at all times.
Or maybe you want something inbetween...
its up to you how you want custom games
or your selfcreated missions.
+ MUCH FASTER:
The game is 2-5 times Faster,
due to optimization feature of Amiblitz2
by Bernd Roesch.
+ CONSTRUCTION VEHICLES:
Anyone can now make units for their themes
that can change into a structure.
+ MULTIPLAYER:
Up to 5 human players can now play togheter.
+ SERIAL LINK SUPPORT: (nullmodem)
link any two A1200 or A4000.
This feature is intended for when human players
should not see what their opponent has explored
or where his units are hidden,
but you can set any human or cpu players on each end.
So then you can also make teams of 2 human players
on each computer to play against the others.
+ BATTLE STRATEGIES:
Each player has to choose what strategy
their unit shall use in battle.
Kinda like rock-paper-scizzards.
+ RELATIONS, WAR, CEASE FIRE, AND PEACE:
Cpu players now have feelings.
This feature will not be enabled in old campaigns.
+ DOUBLE HEIGHT UNITS:
You can now set your theme to support units
that are graphically twice as high than wide,
so that they look better and raise themselves
up from the game map.
+ ARMOUR:
Units can now be set to withstand more damage
in a scale of 0 to 100 percent.
100 meaning it will not take damage in a battle.
+ Units might now surrender when in a battle.
+ 2Decide now works with Magic Menu,
and produce no enforcer hits.
All thanks to Bernd Roesch.
+ Major bugs fixed. More stable.
+ New title logo.
+ New units.
+ AUTOMATIC PRODUCTION:
You dont have to set productions in structures.
The game will pick the unit it thinks you need the most
if you forget, or dont want to do it yourself.
+ Many various improvements.
update from 1.0:
+ Unnecessary delay on moving cpu units
that are not seen by the player
now fixed.
The result is that you have to wait
much less for the cpu to get done.
+ 2Decide V1 is now open source.
You need Amiblitz2
to view, edit and compile the source.
2Decide is opensource,
and you can alter it and release your own opensource spinoff
but I would rather work as a team
to make this game better and better,
so feel free to contact me.
DESCRIPTION:
2Decide is a turn based strategy game
that gets flesh and blood from themes,
and one can virtually make ones own game,
just by editing gfx and text files.
Not only can you change the game completely,
there is also a mapeditor
that can make many different kinds of missions
that can be added into new campaigns.
Currently there is - 5 - themes.
and several campaigns for each.
THEME 1: Humans on Earth in 2000.
THEME 2: Humans On Biobig in 2100.
THEME 3: Star Theme: Cyber Empire 2550.
THEME 4: Simulator with simple graphics.
THEME 5: Humans On Earth in middleage.
Many ingame options.
Further info inside.
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Contents of game/think/2decide.lha
PERMSSN UID GID PACKED SIZE RATIO CRC STAMP NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[generic] 666 979 68.0% -lh5- 87e5 Oct 15 2003 2Decide.info
[generic] 48516 159205 30.5% -lh5- 6e9f Aug 30 01:55 2Decide/2Decide
[generic] 48516 159205 30.5% -lh5- 6e9f Aug 30 01:52 2Decide/2Decide.bak
[generic] 3016 7064 42.7% -lh5- 3d60 Jan 20 2005 2Decide/2Decide.doc
[generic] 89250 282996 31.5% -lh5- c09b Aug 30 01:55 2Decide/2Decide.exe
[generic] 1726 3375 51.1% -lh5- 396c Aug 30 02:11 2Decide/2Decide.readme
[generic] 223 1290 17.3% -lh5- b5fe Aug 30 01:55 2Decide/2Decide.xtra
[generic] 1994 4435 45.0% -lh5- f502 May 3 2003 2Decide/addingThemes.doc
[generic] 869 1890 46.0% -lh5- 9be7 May 3 2003 2Decide/Campaigns/makingMissions.doc
[generic] 183 253 72.3% -lh5- a929 Nov 28 2002 2Decide/Campaigns/theme1/1/1.briefing
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[generic] 9026 28476 31.7% -lh5- e915 Nov 30 2002 2Decide/Campaigns/theme1/1/campaignpicture.bak
[generic] 190 272 69.9% -lh5- 82ec Jan 9 2003 2Decide/Campaigns/theme1/2/1.briefing
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[generic] 124 160 77.5% -lh5- 6a20 Nov 13 2002 2Decide/Campaigns/theme3/1/1.briefing
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[generic] 276 739 37.3% -lh5- 834d Dec 23 2002 2Decide/RunFromHD.info
[generic] 831 831 100.0% -lh0- 0205 Jan 28 2005 2Decide/saves/testcampaign.lha
[generic] 280 451 62.1% -lh5- 9453 Nov 15 2002 2Decide/structures/makingstructures.doc
[generic] 156 186 83.9% -lh5- ce5a Nov 12 2002 2Decide/structures/theme1/1
[generic] 148 175 84.6% -lh5- 7b13 Nov 13 2002 2Decide/structures/theme1/2
[generic] 148 181 81.8% -lh5- 044c Jan 24 2003 2Decide/structures/theme2/1
[generic] 159 187 85.0% -lh5- d423 Jan 24 2003 2Decide/structures/theme2/2
[generic] 154 187 82.4% -lh5- 4310 Apr 3 2004 2Decide/structures/theme2/3
[generic] 79 84 94.0% -lh5- e9e0 Nov 22 2002 2Decide/structures/theme3/1
[generic] 84 85 98.8% -lh5- cb25 Nov 22 2002 2Decide/structures/theme3/2
[generic] 77 80 96.2% -lh5- 4626 Nov 22 2002 2Decide/structures/theme3/3
[generic] 85 90 94.4% -lh5- 3d0f Nov 22 2002 2Decide/structures/theme3/4
[generic] 86 88 97.7% -lh5- 8dde Nov 22 2002 2Decide/structures/theme3/5
[generic] 158 186 84.9% -lh5- 5ac6 Dec 1 2002 2Decide/structures/theme4/1
[generic] 119 130 91.5% -lh5- 7c0c Mar 17 2003 2Decide/structures/theme5/1
[generic] 124 133 93.2% -lh5- 1712 Oct 6 2004 2Decide/structures/theme5/2
[generic] 114 124 91.9% -lh5- 52df Feb 4 2003 2Decide/structures/theme5/3
[generic] 447 766 58.4% -lh5- a797 May 8 2003 2Decide/themeinfo/1
[generic] 593 1057 56.1% -lh5- bed2 May 8 2003 2Decide/themeinfo/2
[generic] 437 721 60.6% -lh5- 9155 May 3 2003 2Decide/themeinfo/3
[generic] 133 161 82.6% -lh5- 301c May 3 2003 2Decide/themeinfo/4
[generic] 193 261 73.9% -lh5- 89e8 Oct 5 2004 2Decide/themeinfo/5
[generic] 145 186 78.0% -lh5- d99c Nov 3 2004 2Decide/themeinfo/Template
[generic] 46 47 97.9% -lh5- ae12 May 3 2003 2Decide/thisgamehasnosound.bak
[generic] 1428 2795 51.1% -lh5- abe0 Jan 12 2005 2Decide/units/makingunits.doc
[generic] 456 704 64.8% -lh5- bf4e Dec 9 2002 2Decide/units/theme1/1
[generic] 386 564 68.4% -lh5- ea70 Jan 12 2005 2Decide/units/theme1/10
[generic] 459 704 65.2% -lh5- 1725 Dec 23 2002 2Decide/units/theme1/2
[generic] 385 571 67.4% -lh5- 5d15 Dec 9 2002 2Decide/units/theme1/3
[generic] 393 573 68.6% -lh5- a892 Dec 9 2002 2Decide/units/theme1/4
[generic] 390 574 67.9% -lh5- f21b Dec 9 2002 2Decide/units/theme1/5
[generic] 388 574 67.6% -lh5- 026f Dec 9 2002 2Decide/units/theme1/6
[generic] 389 573 67.9% -lh5- 19d3 Dec 23 2002 2Decide/units/theme1/7
[generic] 371 550 67.5% -lh5- 7185 Nov 24 2003 2Decide/units/theme1/8
[generic] 384 556 69.1% -lh5- 2056 Dec 9 2002 2Decide/units/theme1/9
[generic] 274 426 64.3% -lh5- cf01 Jan 12 2005 2Decide/units/theme2/1
[generic] 271 399 67.9% -lh5- 10ad Jan 12 2005 2Decide/units/theme2/10
[generic] 225 360 62.5% -lh5- 2430 Jan 12 2005 2Decide/units/theme2/11
[generic] 228 362 63.0% -lh5- f72b Jan 12 2005 2Decide/units/theme2/12
[generic] 233 365 63.8% -lh5- 1de6 Jan 12 2005 2Decide/units/theme2/13
[generic] 237 387 61.2% -lh5- 1ff4 Jan 12 2005 2Decide/units/theme2/14
[generic] 280 419 66.8% -lh5- 7221 Jan 12 2005 2Decide/units/theme2/2
[generic] 255 385 66.2% -lh5- 5e8a Jan 12 2005 2Decide/units/theme2/3
[generic] 250 381 65.6% -lh5- 9776 Jan 12 2005 2Decide/units/theme2/4
[generic] 243 368 66.0% -lh5- 9930 Jan 12 2005 2Decide/units/theme2/5
[generic] 291 438 66.4% -lh5- 9cc3 Jan 12 2005 2Decide/units/theme2/6
[generic] 212 334 63.5% -lh5- 889e Jan 12 2005 2Decide/units/theme2/7
[generic] 236 361 65.4% -lh5- 50e7 Jan 12 2005 2Decide/units/theme2/8
[generic] 231 354 65.3% -lh5- c987 Jan 12 2005 2Decide/units/theme2/9
[generic] 183 305 60.0% -lh5- 814a Dec 11 2002 2Decide/units/theme3/1
[generic] 261 403 64.8% -lh5- 2ffa Dec 23 2002 2Decide/units/theme3/10
[generic] 213 346 61.6% -lh5- e4d8 Dec 11 2002 2Decide/units/theme3/11
[generic] 255 395 64.6% -lh5- 303b Dec 23 2002 2Decide/units/theme3/12
[generic] 194 337 57.6% -lh5- fa2d Dec 23 2002 2Decide/units/theme3/13
[generic] 177 299 59.2% -lh5- 578b Dec 23 2002 2Decide/units/theme3/14
[generic] 280 411 68.1% -lh5- 490d Dec 11 2002 2Decide/units/theme3/15
[generic] 286 426 67.1% -lh5- 1f2d Dec 23 2002 2Decide/units/theme3/16
[generic] 286 423 67.6% -lh5- 4f8e Dec 23 2002 2Decide/units/theme3/17
[generic] 203 331 61.3% -lh5- 08ef Dec 11 2002 2Decide/units/theme3/2
[generic] 215 361 59.6% -lh5- 6391 Dec 23 2002 2Decide/units/theme3/3
[generic] 198 316 62.7% -lh5- d483 Dec 23 2002 2Decide/units/theme3/4
[generic] 200 322 62.1% -lh5- b67f Dec 11 2002 2Decide/units/theme3/5
[generic] 206 343 60.1% -lh5- e233 Dec 11 2002 2Decide/units/theme3/6
[generic] 206 334 61.7% -lh5- 4a37 Dec 23 2002 2Decide/units/theme3/7
[generic] 254 397 64.0% -lh5- 1c90 Dec 11 2002 2Decide/units/theme3/8
[generic] 261 399 65.4% -lh5- ed2a Dec 11 2002 2Decide/units/theme3/9
[generic] 204 322 63.4% -lh5- 1c39 Dec 9 2002 2Decide/units/theme4/1
[generic] 209 323 64.7% -lh5- 8512 Dec 9 2002 2Decide/units/theme4/2
[generic] 212 325 65.2% -lh5- 43c0 Dec 9 2002 2Decide/units/theme4/3
[generic] 206 322 64.0% -lh5- f54b Dec 9 2002 2Decide/units/theme4/4
[generic] 219 332 66.0% -lh5- 50fe Dec 9 2002 2Decide/units/theme4/5
[generic] 219 332 66.0% -lh5- b8e3 Dec 9 2002 2Decide/units/theme4/6
[generic] 218 331 65.9% -lh5- f8a0 Dec 9 2002 2Decide/units/theme4/7
[generic] 206 323 63.8% -lh5- 548b Dec 9 2002 2Decide/units/theme4/8
[generic] 240 370 64.9% -lh5- f31d Jan 25 2003 2Decide/units/theme5/1
[generic] 240 366 65.6% -lh5- f2ff Jan 25 2003 2Decide/units/theme5/2
[generic] 218 331 65.9% -lh5- 2137 Jan 25 2003 2Decide/units/theme5/3
[generic] 202 318 63.5% -lh5- 8e8b Mar 17 2003 2Decide/units/theme5/4
[generic] 245 372 65.9% -lh5- 2996 Sep 21 2004 2Decide/units/theme5/5
[generic] 197 312 63.1% -lh5- 98cd Oct 15 2004 2Decide/units/theme5/6
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Total 268 files 479715 1143452 42.0% Aug 31 01:16
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