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game/shoot/ADescentPPCW3D.lha

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Short:Amiga Descent Version 0.8 (PPC,Warp3D)
Author:Hans-Joerg Frieden, Thomas Frieden, Others
Type:game/shoot
Architecture:ppc-warpup
Date:1999-06-29
Download:game/shoot/ADescentPPCW3D.lha - View contents
Readme:game/shoot/ADescentPPCW3D.readme
Downloads:8164

This is the newest ADescent for PPC-WarpUP + Warp3D.
Network and analog joystick code is included but not tested.
The editor is NOT included.

For PPC-Version specific bugs you can contact me: <paladin@cs.tu-berlin.de>

Don't forget to raise the stack to at least 1000000 if you start from shell.
Level loading requires more time than on m68k, so be patient.

Requirements:
	commercial Descent files
	a PPC processor
	WarpUp + Warp3D(PPC)
	AHI

Changes to previous release:
	-reduced executable size and loading time
	-switched to V39 compliant multi buffering
         (triple buffering is default, use -doublebuffer to force
         double buffering)
	-enabled debug key (e.g. DEL+F for fps counter)
	-hopefully fixed the lockup problem with too big 2d sprites
	-added 16bit support for Permedia 2 boards


Contents of game/shoot/ADescentPPCW3D.lha
 PERMSSN    UID  GID    PACKED    SIZE  RATIO     CRC       STAMP          NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[generic]                17672   42408  41.7% -lh5- 77d2 Feb  1  1999 ADescent.guide
[generic]                 1206    2076  58.1% -lh5- 1525 Mar 30  1998 ADescent.guide.info
[generic]               484328  948144  51.1% -lh5- 5c31 Jun 28  1999 ADescentPPCW3D
[generic]                 2488    3989  62.4% -lh5- 67eb May 11  1999 ADescentPPCW3D.info
[generic]                  598     999  59.9% -lh5- a6a1 Jun 28  1999 ADescentPPCW3D.readme
---------- ----------- ------- ------- ------ ---------- ------------ -------------
 Total         5 files  506292  997616  50.8%            Jun 28  1999
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