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game/jump/BountyHV10.lha

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Showing: i386-aros icongeneric icon
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Short:Action Platform game ECS/AGA
Author:Per Jonsson & Buster Blom
Type:game/jump
Architecture:m68k-amigaos
Date:1996-10-12
Download:game/jump/BountyHV10.lha - View contents
Readme:game/jump/BountyHV10.readme
Downloads:5230

     -=+/BountyHunter v1.0+=-
     
     Case 4711: The Wild Morgan Chase
     
     by Per Jonsson and Buster Blom
     Between august 1995 to august 1996.
     
     -=>This demo is programmed in pure assembler, _NOT_ AMOS<=-
                                                                        
                                                                 
     Coding: Per Jonsson
     Music:  Buster Blom
     Gfx:    Per Jonsson
             Buster Blom
                                                               
     System Requirements
     -------------------                                        
                                                                  
     Any Amiga with at least Kickstart2.0, and we believe you need at
     least 1 meg chip.                                       
     We have tested BountyHunter on Amiga 500+, Amiga 1200/030 OS3.1,
     Amiga 4000/060 Cybervision, Amiga 4000/030, Amiga 2000.
                                                       
     How to install                                         
     --------------                                      
                                                            
     Move the directory where you want it. Make sure the files
     level1.dat and level2.dat are in the same directory as the
     executable (Bountyhunter).                    
     
     About the demo
     --------------
     
     This demo is a classic Jump`n`Shoot`em`up where you guide the
     Bounty Hunter (as you haven`t guessed already) through the
     dangerous levels in the chase after Morgan Schinowski, A.K.A
     "Wild Morgan", and the "Thermo-Flux-Time-and-Space-Warping-
     Device ©" that he has stolen.
     
     This game is a tribute to all of you who sat there, ten years ago,
     struggling through all the rooms in JetSetWilly, or swore at the
     fourth room in Henry's House. Shortly said, Those jumpies where
     the pixels made the difference between life or death. If you did
     not stand exactly right and timed your jump extremely well, it
     was back to the starting point.
     
     Now, The jumpies nowadays can be pretty good, but they don't
     have the same feel as the good oldies did, mainly because they
     base their playability on action, not timing.
     
     Therefore, we have tried to include a bit of them both for this
     little demo, and we really hope you'll enjoy it.
     
     We sure know we do.
     
     
     The demo itself has
     -------------------
     
     * Fast optimized assemblercode for full speed.
     * Four different, original gametunes
     * Nice soundeffects
     * A specially written short-story in the document
     * Over fifty baddies to shoot.
     * A big boss at the end of the levels
     * Health to pick up
     * Hidden features
     * All the quality you can expect from a DeadZoft product
     
     
     You can find the hompage to this game at: http://www.oden.se/~perty
      
     
     
     


Contents of game/jump/BountyHV10.lha
 PERMSSN    UID  GID    PACKED    SIZE  RATIO METHOD CRC     STAMP          NAME
---------- ----------- ------- ------- ------ ---------- ------------ -------------
[generic]                  924    2000  46.2% -lh5- 4b57 Sep 29  1996 BountyHunter.info
[generic]               265986  440000  60.5% -lh5- 4459 Sep 29  1996 BountyHunter/BountyHunter
[generic]                 6556   18000  36.4% -lh5- 65e9 Sep 29  1996 BountyHunter/BountyHunter.doc
[generic]                 1354    2000  67.7% -lh5- 9cf9 Sep 29  1996 BountyHunter/BountyHunter.doc.info
[generic]                 3420    5000  68.4% -lh5- 55e9 Sep 29  1996 BountyHunter/BountyHunter.info
[generic]               120966  338000  35.8% -lh5- 3eef Sep 29  1996 BountyHunter/level1.1.dat
[generic]               145019  458000  31.7% -lh5- b833 Sep 29  1996 BountyHunter/level1.2.dat
[generic]                 1246    3000  41.5% -lh5- ee34 Sep 30  1996 BountyHunter/ReadMe.txt
[generic]                 1357    2000  67.8% -lh5- 2e74 Sep 29  1996 BountyHunter/ReadMe.txt.info
---------- ----------- ------- ------- ------ ---------- ------------ -------------
 Total         9 files  546828 1268000  43.1%            Oct 12  1996
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