After checking the rtgmaster.lib and doing a fix for it:
http://aminet.net/driver/video/rtgmaster_asmfix.lha
I noticed the functions it got where quiet slow, here are some functions
i wrote somewhere around 1994-95 and where used for example for EGSTurbo.
I've tuned them a bit for speed & high-resolution compability.
The Functions are:
******************************************************************************
in ChunkyMultab.s
MakeChunkyMultab *** creates the Multiplication Table for the Circle-Functions
Parameter: d0=pixelwidth
******************************************************************************
in ClippedChunkyCircle.s
ClippedChunkyCircle *** Draws a clipped circle
Parameter: a0=ChunkyScreen, d0=X, d1=Y, d3=Size (max 3840), d4=Color,
d5=pixelwidth, d6=pixelheight
Included special loops which for example only clip MinY & MinX, and if
both are negative will only try to draw lower right quadrant.
Total of draw-loops is 35 variants.
******************************************************************************
in ChunkyCircleQuadrant.s
ChunkyCircleQuadrant *** Draw a quadrant of a circle
Paramter: a0=ChunkyScreen, d0=X, d1=Y, d2=Quadrants, d3=Size, d4=Color,
d5=pixelwidth
Quadrant: 1=top right, 2=bottom right, 4=bottom left, 8=top left
ofcourse you can combine them 1+2 = right half of a circle
Both ClippedChunkyCircle.s & ChunkyCircleQuadrant.s include ChunkyMultab.s,
so if you want both remove one include.
You have to call MakeChunkyMultab width screenwidth in d0 once before using a
Circle-Function and when the screenwidth changes.
******************************************************************************
in ChunkyLine.s
ChunkyRectangle
Paramters: a0=ChunkyScreen, d0=x0, d1=y0, d2=x1, d3=y1, d4=Color,
d5=pixelwidth, d6=pixelheight
(without clipping pixelheight is not needed)
ChunkyLine
Paramters: a0=ChunkyScreen, d0=x0, d1=y0, d2=x1, d3=y1, d4=Color,
d5=pixelwidth, d6=pixelheight
(without clipping pixelheight is not needed)
if ChunkyLine.s defines:
CLIPLINES SET 1
then ClipLine.s will be included and called.
******************************************************************************
in ClipLine.s
ClipLine
Paramters: d0=x0, d1=y0, d2=x1, d3=y1, d5=pixelwidth, d6=pixelheight
Clips x0,y0,x1&y1 to the screenborders.
returns zero when the line should be drawn. i.e:
bsr ClipLine
bne.b SkipThisLine
...
******************************************************************************
Would be nice if you mention me when using these functions.
******************************************************************************
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AUTHOR
Please send comments, bug-reports or small gifts or Paypal me to:
Holger.Hippenstiel AT gmx.de
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